﻿capital = 277

oob = "MEX_1936"

# Starting tech
set_technology = {
	infantry_weapons = 1
	gw_artillery = 1
}
if = {
	limit = { has_dlc = "By Blood Alone" }
	set_technology = {
		aa_lmg = 1
		engines_1 = 1
		early_bombs = 1
		aircraft_construction = 1
		iw_small_airframe = 1
	}
	else = {
		set_technology = {
			early_fighter = 1
			early_bomber = 1
			CAS1 = 1

		}
	}
}
set_country_flag = monroe_doctrine

1939.1.1 = {

	add_political_power = 1198
	
	#generic focuses
	complete_national_focus = army_effort
	complete_national_focus = equipment_effort
	complete_national_focus = motorization_effort
	complete_national_focus = aviation_effort
	complete_national_focus = naval_effort
	complete_national_focus = large_navy
	complete_national_focus = industrial_effort
	complete_national_focus = construction_effort
	complete_national_focus = production_effort
	
	oob = "MEX_1939"
	set_technology = {
		interwar_artillery = 1
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		support_weapons = 1

		#doctrines
		air_superiority = 1
		grand_battle_plan = 1
		trench_warfare = 1
		fleet_in_being = 1
		battlefleet_concentration = 1

		#electronics
		electronic_mechanical_engineering = 1
		radio = 1
		radio_detection = 1
		mechanical_computing = 1
		computing_machine = 1

		#industry
		basic_machine_tools = 1
		improved_machine_tools = 1
		advanced_machine_tools = 1
		synth_oil_experiments = 1
		oil_processing = 1
		improved_oil_processing = 1
		construction1 = 1
		construction2 = 1
		construction3 = 1
		dispersed_industry = 1
		dispersed_industry2 = 1
		dispersed_industry3 = 1
	}
}


set_convoys = 45

set_politics = {
	ruling_party = democratic
	last_election = "1919.7.1"
	election_frequency = 72
	elections_allowed = yes
}
set_popularities = {
	democratic = 94
	fascism = 0
	communism = 1
	neutrality = 5
}

set_stability = 0.75

recruit_character = MEX_initial_leader

create_corps_commander = {
	name = "Luis Farell"
	portrait_path = "gfx/leaders/South America/Portrait_South_America_Generic_land_2.dds"
	traits = { }
	skill = 3
    attack_skill = 4
    defense_skill = 1
    planning_skill = 2
    logistics_skill = 3
}

create_corps_commander = {
	name = "Gildardo Magaña"
	portrait_path = "gfx/leaders/South America/Portrait_South_America_Generic_land_4.dds"
	traits = { desert_fox }
	skill = 3
    attack_skill = 2
    defense_skill = 2
    planning_skill = 3
    logistics_skill = 3
}

create_navy_leader = {
	name = "Paul Suarez"
	portrait_path = "gfx/leaders/South America/Portrait_South_America_Generic_navy_2.dds"
	traits = { superior_tactician }
	skill = 3
}